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Pan Galactic Spacing Guild

A Story based Role play based upon a faction the admin created with some help to shape it.
 
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 New Solairen Imperium

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MrDark
Private 1st class
Private 1st class
MrDark


Number of posts : 68
Age : 33
Location : NIS Swords Edge
Registration date : 2009-08-24

New Solairen Imperium Empty
PostSubject: New Solairen Imperium   New Solairen Imperium Icon_minitimeMon Aug 24, 2009 8:12 am

Race Name: Solairen
Home World: Sol Alpha (distant galaxy).
Home of Milky way operations: Totel

Advantages: Metallic outer skin-Titanium based (genetic alternation), adaptive, powerful, advanced
Disadvantages: Stubborn, hard-headed, Arrogant, dependent upon powered armour, ship operation heavily reiles on self-contained AI system.

Histroy in the milky way:
Solairen history in the milky way is quite limited. The bulk of the Solairen Empire is located in another section of the universe and have arrived in the milky way via the usage of a fracture in space located at Totle. This fracture creates a corridor of space where the laws of reality and relativity fail to apply. This fracture can only be used when it is aligned to another fracture in space.
The Solairen have a limited present is the milky way, and have colonised very little, only six star-systems.

Overall history:
much of early Solairen history is classified, and has been since the dawn of Solairen Federation. The overall Solairen government has had two recent up-heavals, first the Federal War which almost ripped the Solairen home galaxy apart, but the Solairen Alliance won the war and resettled the government. The Alliance dispatched the force to the Milky way, there they found several artifacts that led them to several major finds back in Sliver Light (Solairen Home Galaxy), including the discovery of a deep space sphere which revived the famed Emperor Lucas Andromadis.
A chain reaction took place that led to the collapse of the Alliance only twenty Terran years after it won the Federal. It fell away to the New Solairen Imperium which resupplied the Milky way forces for the last time until the next fracture took place. (More history on demand)

Technology:
Solairen Technology is based around the manipulation of space and dimension and the thin curtian that separates Dimension called P-brains. Most of Solairen weaponry comes from a form of matter called Sub-fusion, this matter acts similar to Anti-matter and is far harder to command. When Sub-fusion comes in contact with solid matter or even Anti-matter it reacts by producing a huge amount of pure energy, unlike a matter-antimatter reaction which produces wast energy in the form of neutron radiation and thermal displacement. Sub-fusion produces no waste energy and once a tear into Sub-fusion space is made it can only be collapsed by a massive burst of energy at its event horizon, this means a Solairen Tear generator can generate up to 100 Terawatts every second in pure energy which powers almost all Solairen devices.
Sub-fusion for this maater is a powerful weapon and is packed into small packets of wraped P-brain which allowes a large volume of Sub-fusion particals without a Sub-fusion reaction, this allows for a immenstly powerful weapon.
Solairen also use Sub-fusion for FTL transport and Shielding (will explain if requested)

Also P-brians have also been truned into a soruces of energy and a weapon as well as other things, such as a transporter.


Last edited by MrDark on Mon Aug 24, 2009 8:35 am; edited 1 time in total
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Spaceflyer
Cabinet minister
Cabinet minister
Spaceflyer


Number of posts : 4562
Age : 32
Location : Shouting at something...
Registration date : 2008-12-15

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PostSubject: Re: New Solairen Imperium   New Solairen Imperium Icon_minitimeMon Aug 24, 2009 8:21 am

okay, let's start with the advantages and disadvantages. They appear to be more personality than physical, is there a physical weakness.

Another point, I would like to know how exactly this transporter works. Shielding's nothing too huge, so long as it goes down I'm okay with it.
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MrDark
Private 1st class
Private 1st class
MrDark


Number of posts : 68
Age : 33
Location : NIS Swords Edge
Registration date : 2009-08-24

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PostSubject: Re: New Solairen Imperium   New Solairen Imperium Icon_minitimeMon Aug 24, 2009 8:31 am

Tech explantion:
The Transporter (I hate calling it that) works by shifting dimenstion, using P-brain manipulation. It creates a curtian of P-brians then links them to the main curtian and uses that the transfure the matter over.
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Spaceflyer
Cabinet minister
Cabinet minister
Spaceflyer


Number of posts : 4562
Age : 32
Location : Shouting at something...
Registration date : 2008-12-15

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PostSubject: Re: New Solairen Imperium   New Solairen Imperium Icon_minitimeMon Aug 24, 2009 8:37 am

Fair enough, well balanced on the strengths and weaknesses. Faction approved.
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Ice
Admiral
Admiral
Ice


Number of posts : 2395
Age : 33
Location : Behind you
Registration date : 2008-12-15

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PostSubject: Re: New Solairen Imperium   New Solairen Imperium Icon_minitimeTue Sep 08, 2009 11:54 am

After flicking though this, there is only one forseeable problem.

Sub Fusion is fine. HOWEVER they control the fabric of Space/Time. In laymans terms, their technology is capable of warping reality. Which, in itself, is a VERY strong ability for any race to have, even as a technology.

This, combined with their strengths (and some of their weaknesses), makes them a OP race (seriously, what kind of weakness is "Dependant on Power Armour? I apologise for being overly critical, but Power Armour is very tough stuff, needing something like a strong anti tank weapon to crack open. Which also means we effectively have a walking race of tanks).
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PostSubject: Re: New Solairen Imperium   New Solairen Imperium Icon_minitime

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